Update Beta 1.1.5.1
Dungeon Master » Devlog
Changes:
- Shops now have a minimum number of Weapons and healing Consumables.
- Tooltips now show Monsters.
- Cards now show tooltips for Traits, Skills, Monsters by default.
- Rooms now show tooltips for Monsters.
- Random outcomes now have a “pity” mechanic.
- Monster UI nodes now have a scrollbar and a maximum size on screen.
- Weapon, Item UI nodes are now smaller.
Bug Fixes:
- Fixed bug where tooltips would go off screen.
- Fixed bug where Consumables didn’t have tooltips.
- Fixed bug where Bloody Trait didn’t damage the Hero.
- Fixed bug where Bone Raiser Trait wouldn’t summon Skeletons.
- Fixed bug where Cursed Sword Monster wouldn’t buff other units.
- Fixed bug where Healing Potion Skill wouldn’t permanently buff max HP.
- Fixed bug where missed attacks would trigger contact effects.
- Fixed bug where units would move after they died from Poison.
- Fixed bug where Skeletons would count towards maximum room size.
Files
DungeonMasterb1.1.5.1.zip 156 MB
29 days ago
Get Dungeon Master
Dungeon Master
A reverse-roguelike about building encounters
Status | In development |
Author | Nowhere Games |
Genre | Card Game, Strategy |
Tags | Deck Building, Management, Roguelike |
Languages | English |
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