Dungeon Master
A downloadable game for Windows
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Summary
In Dungeon Master you play as the boss at the end of the dungeon. You've reigned undefeated for centuries, and, frankly, it's getting old. Thus, your goal is for the Hero to clear your dungeon and defeat you, so you can enjoy a long retirement on the beach.
Tutorial
You have a mana-like resource called Curse which is used to summon monsters. The amount of Curse you gain goes up by 1 every round (1 on round 1, 2 on round 2, etc) and it carries over between rounds. Starting a round with high curse will cause negative side effects.
Units have a colour (red, blue, yellow). If the Hero is hit by a monster, or kills a monster, they'll gain 1 mana of that monster's colour. The Hero has skills with mana cost. On the Hero's turn they'll use all their mana on skills before attacking. Eg. The hero has a Block skill which costs 2 Blue. The Hero starts their turn with 4 Blue mana. The Hero will Block twice, then attack on their turn.
Lastly, weapons have traits which buff the Hero. By gaining XP the Hero can memorize a weapon's traits, gaining them permanently, even when a new weapon is picked up.
Updated | 14 days ago |
Status | In development |
Platforms | Windows |
Author | Nowhere Games |
Genre | Card Game, Strategy |
Made with | Godot |
Tags | Deck Building, Management, Roguelike |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Development log
- Update Beta 1.1.5.114 days ago
- Update Beta 1.1.516 days ago
- Update Beta 1.1.420 days ago
- Update Beta 1.1.324 days ago
- Update Beta 1.1.230 days ago
- Update Beta 1.1.132 days ago
- Update Beta 1.134 days ago
- Dungeon Master Devlog - Am I doing this right?59 days ago
Comments
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i really enjoy this game dude its awesome i love the fact that i just spawned in 6 spiders from the egg sacks and they just messed me up i thought i could take them i could not but it's a fun game can't wait to see what it fully turns into