Update Beta 1.1.1


Changes

  • Leveling up no longer fully heals the Hero. Instead gives 5 HP and 5 Max HP.
  • Unit Mana now caps at 10 per colour.
  • Increased Spider Monster HP from 1 to 2.
  • Healing Potion Item changed from “Restores 50% HP.” to “Gives +1 Max HP, restores 3 HP.”
  • Explosive Potion Item changed from “Deals 5 DMG to all units.” to “Deals 2 DMG to all units.”
  • Explosive Potion Skill changed from 1 B 1 Y to 2 B 2 Y.
  • Speed Potion Skill changed from 1 B 1 Y to 1 B 2 Y.
  • Piercing and Ruthless Traits no longer trigger off of themselves.
  • Increased frequency of Monster Den Room.
  • Added Card Reward to Pendulum Trap Room.
  • Changed “GP” to “GOLD” in HUD.

Bug Fixes

  • Fixed bug where Slime Unit didn’t trigger its on-death effect.
  • Fixed bug where Units could be spawned during and after combat.
  • Fixed bug where multiple attacks would continue even when combat should end.
  • Fixed bug where Units killed by Poison would softlock the game.
  • Fixed bug where Focus Status would double mana spent.
  • Fixed bug where Bloody Trait would damage self twice.
  • Fixed bug where Apple Item would heal the Hero above their Max HP.
  • Fixed bug where Spider Den Room gave no reward.
  • Fixed bug where Haste Status would show it’s buff in the Hero’s Traits.
  • Fixed text on Vampirism Trait to match its effect.

Files

DungeonMasterb1.1.1.zip 140 MB
47 days ago

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Comments

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Nice!