Bug Catcher - Update 1.1
Bug Catcher » Devlog
New Features:
- Added the Terrarium, a place to see and store your caught bugs.
- Added the Function Index, a number which tracks the order functions are called in.
- Added 5 new levels/bugs.
Changes:
- Made dragging blocks into slots easier.
- Splits now stay consistent when restarting a level.
- Made the title screen more lively.
- Made improvements to the catching animation.
- Updated the on-screen buttons on the level select screen to be stylistically consistent.
- Added an on-screen pause button to the level select screen.
- Clearing the last level now marks all unimplemented bugs as caught.
Bug Fixes:
- Fixed a bug which caused the None function to occasionally spawn.
Bug Catcher
Rearrange code to fix a lost creature collector!
Status | In development |
Author | Nowhere Games |
Genre | Puzzle |
Tags | 2D, 8-Bit, creature-collector, Cute, Godot, Pixel Art, Retro, Short, Singleplayer |
Languages | English |
More posts
- Bug Catcher - Update 1.1.322 days ago
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